Simon Warsinsky, M.Sc.

Simon Warsinsky, M.Sc.

  • Kaiserstraße 89
    76133 Karlsruhe

CV

Simon Warsinsky ist wissenschaftlicher Mitarbeiter an der Forschungsgruppe Critical Information Infrastructures. Simon ist außerdem Teil des cii-HiWi-Offices.

Forschungsinteressen

  • Gamification
  • Health Behavior Change
  • Expert Annotation & Label Quality
  • Medical Image Annotation

Ausbildung

  • ­­Seit 07/2021: Doktorand an der Forschungsgruppe Critical Information Infrastructures am Karlsruher Institut für Technologie.
  • ­10/2019 – 06/2021: Master of Science in Wirtschaftsinformatik, Karlsruher Institut für Technologie. 
  • 04/2019 – 10/2019: Studium der Informationswirtschaft (Master of Science), Karlsruher Institut für Technologie (eingestellt).
  • 10/2014 – 04/2019: Bachelor of Science in Informationswirtschaft, Karlsruher Institut für Technologie.

Beruflicher Werdegang

  • Seit 07/2021: Wissenschaftlicher Mitarbeiter, Forschungsgruppe Critical Information Infrastructures, Karlsruher Institut für Technologie.
  • 09/2019 – 05/2021: Studentische Hilfskraft, Forschungsgruppe Critical Information Infrastructures, Karlsruher Institut für Technologie.

Forschungsaufenthalte

  • 10/2022 - 11/2022: Gastwissenschaftler, Centre for Advanced Biomedical Imaging (CABI), University College London, London, Vereinigtes Königreich.

Auszeichnungen

  • Best Theory Paper for track IS in Healthcare, International Conference on Information Systems (ICIS) 2020.

Reviewer für

  • Fachzeitschriften:
    Journal of Medical Internet Research (JMIR), JMIR mHealth and uHealth (JMU), JMIR Serious Games (JSG)
  • Konferenzen & Workshops:
    European Conference on Information Systems (ECIS), International GamiFIN Conference (GamiFIN), Hawaii International Conference on System Sciences (HICSS)

Links

Publikationen


2024
Proceedingsbeiträge
Leaderboards in Gamified Information Systems for Health Behavior Change: The Role of Positioning, Psychological Needs, and Gamification User Types
Schmidt-Kraepelin, M.; Ben Ayed, M.; Warsinsky, S. L.; Hu, S.; Thiebes, S.; Sunyaev, A.
2024. Proceedings of the 57th Hawaii International Conference on System Sciences, Honolulu, HI, 3rd - 6th January 2024, 3444–3453, University of Hawaii VolltextVolltext der Publikation als PDF-Dokument
Designing Gamification Concepts for Expert Explainable Artificial Intelligence Evaluation Tasks: A Problem Space Exploration
Toussaint, P. A.; Warsinsky, S. L.; Schmidt-Kraepelin, M.; Thiebes, S.; Sunyaev, A.
2024. Proceedings of the 57th Hawaii International Conference on System Sciences, Honolulu, HI, 3rd - 6th January 2024, 1338–1347, ScholarSpace VolltextVolltext der Publikation als PDF-Dokument
2023
Proceedingsbeiträge
Be Mindful of User Preferences: An Explorative Study on Game Design Elements in Mindfulness Applications
Hu, S.; Usta, A.; Schmidt-Kraepelin, M.; Warsinsky, S.; Thiebes, S.; Sunyaev, A.
2023. Proceedings of the 56th Annual Hawaii International Conference on System Sciences : January 3-6, 2023, 1116–1125, University of Hawaii VolltextVolltext der Publikation als PDF-Dokument
Understanding the Role of Expert Intuition in Medical Image Annotation: A Cognitive Task Analysis Approach
Leiser, F.; Warsinsky, S.; Daum, M.; Schmidt-Kraepelin, M.; Thiebes, S.; Wagner, M.; Sunyaev, A.
2023. Proceedings of the 56th Hawaii International Conference on System Sciences (HICSS 2023). Ed.: T.X. Bui, 2850–2859 VolltextVolltext der Publikation als PDF-Dokument
How Experts Rely on Intuition in Medical Image Annotation – A Study Proposal
Leiser, F.; Warsinsky, S. L.; Schmidt-Kraepelin, M.; Thiebes, S.; Sunyaev, A.
2023. Proceedings NeuroIS Retreat 2023 Vienna, Austria | May 30 - June 1. Ed.: F. Davis, 245–253, Springer 
Narrative Transportation in Gamified Information Systems: The Role of Narrative-Task Congruence
Schmidt-Kraepelin, M.; Thiebes, S.; Warsinsky, S. L.; Petter, S.; Sunyaev, A.
2023. Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 1–9, Association for Computing Machinery (ACM). doi:10.1145/3544549.3585595
2022
Proceedingsbeiträge
Conceptualizing Narratives in Gamified Information Systems
Schmidt-Kraepelin, M.; Warsinsky, S.; Thiebes, S.; Sunyaev, A.
2022. Proceedings of the 55th Hawaii International Conference on System Sciences, 1584–1593. doi:10.24251/HICSS.2022.197VolltextVolltext der Publikation als PDF-Dokument
Gamified Expert Annotation Systems: Meta-Requirements and Tentative Design
Warsinsky, S.; Schmidt-Kraepelin, M.; Thiebes, S.; Wagner, M.; Sunyaev, A.
2022. The Transdisciplinary Reach of Design Science Research – 17th International Conference on Design Science Research in Information Systems and Technology, DESRIST 2022, St Petersburg, FL, USA, June 1–3, 2022, Proceedings. Ed.: A. Drechsler, 154–166, Springer International Publishing. doi:10.1007/978-3-031-06516-3_12
2021
Proceedingsbeiträge
Are Gamification Projects Different? An Exploratory Study on Software Project Risks for Gamified Health Behavior Change Support Systems
Warsinsky, S.; Schmidt-Kraepelin, M.; Thiebes, S.; Sunyaev, A.
2021. Proceedings of the 54th Hawaii International Conference on System Sciences, 2021, 1305–1314, University of Hawai’i at Manoa / Hamilton Library. doi:10.24251/HICSS.2021.159VolltextVolltext der Publikation als PDF-Dokument
2020
Proceedingsbeiträge
Social Comparison in mHealth: The Role of Similar Others and Feelings of Envy
Fallon, M.; Schmidt-Kraepelin, M.; Warsinsky, S.; Thiebes, S.; Sunyaev, A.
2020. Proceedings of the 51st International Conference on Information Systems (ICIS2020), December 13-16, 2020 (virtual conference) VolltextVolltext der Publikation als PDF-Dokument
The Role of Gamification in Health Behavior Change: A Review of Theory-driven Studies
Schmidt-Kraepelin, M.; Warsinsky, S.; Thiebes, S.; Sunyaev, A.
2020. Proceedings of the 53rd Hawaii International Conference on System Sciences (HICSS 2020), Maui, Hawaii VolltextVolltext der Publikation als PDF-Dokument